diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-20 20:24:50 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-20 20:24:50 +0400 |
commit | 0169079bd1c3ce69690153321fb09c3647b9d930 (patch) | |
tree | f0ff89e8acdabe3d6e64dde5a7475aeddb55118e /source/blender/modifiers/SConscript | |
parent | 219eeb3e54741340065bcef7188aa83ca5953fa3 (diff) |
Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.
Diffstat (limited to 'source/blender/modifiers/SConscript')
-rw-r--r-- | source/blender/modifiers/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/SConscript b/source/blender/modifiers/SConscript index da37539e950..77a2d577fb5 100644 --- a/source/blender/modifiers/SConscript +++ b/source/blender/modifiers/SConscript @@ -1,7 +1,7 @@ #!/usr/bin/python Import ('env') -sources = env.Glob('intern/*.c') + env.Glob('intern/*.cpp') +sources = env.Glob('intern/*.c') incs = '. ./intern' incs += ' #/intern/guardedalloc #/intern/decimation/extern #/intern/bsp/extern #/intern/elbeem/extern #/extern/glew/include' @@ -21,7 +21,7 @@ if env['BF_NO_ELBEEM']: defs.append('DISABLE_ELBEEM') if env['WITH_BF_GAMEENGINE']: - incs += ' #/extern/recastnavigation/Recast/Include' + incs += ' #/extern/recastnavigation' defs.append('WITH_GAMEENGINE') env.BlenderLib ( libname = 'bf_modifiers', sources = sources, |