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authorCampbell Barton <ideasman42@gmail.com>2013-01-23 11:26:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-23 11:26:39 +0400
commit69ddc5eb99d36c7d2cf86a7537a3784d3c72777e (patch)
tree2346cd60891c2015fc59a30576d0c99b072712cc /source/blender/modifiers/intern/MOD_boolean.c
parent4544c234f5baf386eae9ffd98994f9905a285aaa (diff)
make bullet optional again
Diffstat (limited to 'source/blender/modifiers/intern/MOD_boolean.c')
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index a97ca2f9243..04198d9feb9 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -136,7 +136,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
* in other scenes when compositing */
if (bmd->object != ob) {
/* weak! - but we can too easy end up with circular dep crash otherwise */
- if (modifiers_findByType(bmd->object, eModifierType_Boolean) == false) {
+ if (modifiers_findByType(bmd->object, eModifierType_Boolean) == NULL) {
dm = mesh_get_derived_final(md->scene, bmd->object, CD_MASK_MESH);
}
else {