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authorDalai Felinto <dfelinto@gmail.com>2011-12-16 22:15:07 +0400
committerDalai Felinto <dfelinto@gmail.com>2011-12-16 22:15:07 +0400
commit3c8ab559a5bd31fd38e9c5cf9da8505ca28f4887 (patch)
treea80f77388aca49eb8a47af0556b1dacdce26914d /source/blender/modifiers/intern/MOD_boolean_util.c
parentce8f64d9f92e81629facea34b7f9e18e1f6b3d0c (diff)
Normal Node - Cycles
reviewed by Brecht, with help from Lukas. Note: dot is reversed compared to Blender. In Blender Normals point outside, while in Cycles they point inside. If you use your own custom vector with the Normal Node you will see a difference. If you feed it with object normals it should work just as good.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_boolean_util.c')
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