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authorCampbell Barton <campbell@blender.org>2022-03-28 04:29:47 +0300
committerCampbell Barton <campbell@blender.org>2022-03-28 06:41:31 +0300
commit6f305577b346030249bdb762f887136ff02624e3 (patch)
tree207b1cbba07e8a0f864ff854d6d1a74c26c6beaf /source/blender/modifiers/intern/MOD_build.c
parent24839fdefa89339e77465c27d89c86cd5ac0cdd9 (diff)
Cleanup: use "num" as a suffix in: source/blender/modifiers
Also rename DNA struct members.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_build.c')
-rw-r--r--source/blender/modifiers/intern/MOD_build.c52
1 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index cd77abfca50..d7baea7887d 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -58,7 +58,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
int i, j, k;
- int numFaces_dst, numEdges_dst, numLoops_dst = 0;
+ int faces_dst_num, edges_dst_num, loops_dst_num = 0;
int *vertMap, *edgeMap, *faceMap;
float frac;
MPoly *mpoly_dst;
@@ -71,21 +71,21 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
/* maps edge indices in old mesh to indices in new mesh */
GHash *edgeHash2 = BLI_ghash_int_new("build ed apply gh");
- const int numVert_src = mesh->totvert;
- const int numEdge_src = mesh->totedge;
- const int numPoly_src = mesh->totpoly;
+ const int vert_src_num = mesh->totvert;
+ const int edge_src_num = mesh->totedge;
+ const int poly_src_num = mesh->totpoly;
MPoly *mpoly_src = mesh->mpoly;
MLoop *mloop_src = mesh->mloop;
MEdge *medge_src = mesh->medge;
MVert *mvert_src = mesh->mvert;
- vertMap = MEM_malloc_arrayN(numVert_src, sizeof(*vertMap), "build modifier vertMap");
- edgeMap = MEM_malloc_arrayN(numEdge_src, sizeof(*edgeMap), "build modifier edgeMap");
- faceMap = MEM_malloc_arrayN(numPoly_src, sizeof(*faceMap), "build modifier faceMap");
+ vertMap = MEM_malloc_arrayN(vert_src_num, sizeof(*vertMap), "build modifier vertMap");
+ edgeMap = MEM_malloc_arrayN(edge_src_num, sizeof(*edgeMap), "build modifier edgeMap");
+ faceMap = MEM_malloc_arrayN(poly_src_num, sizeof(*faceMap), "build modifier faceMap");
- range_vn_i(vertMap, numVert_src, 0);
- range_vn_i(edgeMap, numEdge_src, 0);
- range_vn_i(faceMap, numPoly_src, 0);
+ range_vn_i(vertMap, vert_src_num, 0);
+ range_vn_i(edgeMap, edge_src_num, 0);
+ range_vn_i(faceMap, poly_src_num, 0);
struct Scene *scene = DEG_get_input_scene(ctx->depsgraph);
frac = (BKE_scene_ctime_get(scene) - bmd->start) / bmd->length;
@@ -94,17 +94,17 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
frac = 1.0f - frac;
}
- numFaces_dst = numPoly_src * frac;
- numEdges_dst = numEdge_src * frac;
+ faces_dst_num = poly_src_num * frac;
+ edges_dst_num = edge_src_num * frac;
/* if there's at least one face, build based on faces */
- if (numFaces_dst) {
+ if (faces_dst_num) {
MPoly *mpoly, *mp;
MLoop *ml, *mloop;
uintptr_t hash_num, hash_num_alt;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
- BLI_array_randomize(faceMap, sizeof(*faceMap), numPoly_src, bmd->seed);
+ BLI_array_randomize(faceMap, sizeof(*faceMap), poly_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
@@ -113,7 +113,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
mpoly = mpoly_src;
mloop = mloop_src;
hash_num = 0;
- for (i = 0; i < numFaces_dst; i++) {
+ for (i = 0; i < faces_dst_num; i++) {
mp = mpoly + faceMap[i];
ml = mloop + mp->loopstart;
@@ -125,7 +125,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
}
}
- numLoops_dst += mp->totloop;
+ loops_dst_num += mp->totloop;
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
@@ -134,7 +134,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
*/
hash_num = 0;
hash_num_alt = 0;
- for (i = 0; i < numEdge_src; i++, hash_num_alt++) {
+ for (i = 0; i < edge_src_num; i++, hash_num_alt++) {
MEdge *me = medge_src + i;
if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v1)) &&
@@ -146,12 +146,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
}
BLI_assert(hash_num == BLI_ghash_len(edgeHash));
}
- else if (numEdges_dst) {
+ else if (edges_dst_num) {
MEdge *medge, *me;
uintptr_t hash_num;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
- BLI_array_randomize(edgeMap, sizeof(*edgeMap), numEdge_src, bmd->seed);
+ BLI_array_randomize(edgeMap, sizeof(*edgeMap), edge_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
@@ -160,7 +160,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
medge = medge_src;
hash_num = 0;
BLI_assert(hash_num == BLI_ghash_len(vertHash));
- for (i = 0; i < numEdges_dst; i++) {
+ for (i = 0; i < edges_dst_num; i++) {
void **val_p;
me = medge + edgeMap[i];
@@ -176,7 +176,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh */
- for (i = 0; i < numEdges_dst; i++) {
+ for (i = 0; i < edges_dst_num; i++) {
j = BLI_ghash_len(edgeHash);
BLI_ghash_insert(edgeHash, POINTER_FROM_INT(j), POINTER_FROM_INT(edgeMap[i]));
@@ -184,23 +184,23 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
}
}
else {
- int numVerts = numVert_src * frac;
+ int verts_num = vert_src_num * frac;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
- BLI_array_randomize(vertMap, sizeof(*vertMap), numVert_src, bmd->seed);
+ BLI_array_randomize(vertMap, sizeof(*vertMap), vert_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
- for (i = 0; i < numVerts; i++) {
+ for (i = 0; i < verts_num; i++) {
BLI_ghash_insert(vertHash, POINTER_FROM_INT(vertMap[i]), POINTER_FROM_INT(i));
}
}
/* now we know the number of verts, edges and faces, we can create the mesh. */
result = BKE_mesh_new_nomain_from_template(
- mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), 0, numLoops_dst, numFaces_dst);
+ mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), 0, loops_dst_num, faces_dst_num);
/* copy the vertices across */
GHASH_ITER (gh_iter, vertHash) {
@@ -237,7 +237,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
/* copy the faces across, remapping indices */
k = 0;
- for (i = 0; i < numFaces_dst; i++) {
+ for (i = 0; i < faces_dst_num; i++) {
MPoly *source;
MPoly *dest;