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authorAntonioya <blendergit@gmail.com>2019-03-30 19:06:49 +0300
committerAntonioya <blendergit@gmail.com>2019-03-30 19:06:49 +0300
commit03bd024c077d549cdef1ac686a557c742545cba8 (patch)
tree2ee005840b0e058ee4e47e050a4e88cefd3a0a15 /source/blender/modifiers/intern/MOD_collision.c
parent4b6a4b5bc25bce10367dffadf7718e373f81f299 (diff)
GPencil: Uses same random seed for render in Noise modifier
As the random seed was calculated in the copy data, the render could be a little different. Now, the data is saved in the original data.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_collision.c')
0 files changed, 0 insertions, 0 deletions