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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/modifiers/intern/MOD_correctivesmooth.c
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_correctivesmooth.c')
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index fef235b456b..9e8f5bee396 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -267,7 +267,7 @@ static void smooth_iter__length_weight(CorrectiveSmoothModifierData *csmd,
{
const float eps = FLT_EPSILON * 10.0f;
const uint numEdges = (uint)mesh->totedge;
- /* note: the way this smoothing method works, its approx half as strong as the simple-smooth,
+ /* NOTE: the way this smoothing method works, its approx half as strong as the simple-smooth,
* and 2.0 rarely spikes, double the value for consistent behavior. */
const float lambda = csmd->lambda * 2.0f;
const MEdge *edges = mesh->medge;