diff options
author | Hans Goudey <h.goudey@me.com> | 2020-07-02 17:47:02 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2020-07-02 17:47:02 +0300 |
commit | 06de1bddae65dca06ec44b996372ce6a6e8d70e8 (patch) | |
tree | b2d7eaf45251c6f5b07a6fc3e2e78e757acec273 /source/blender/modifiers/intern/MOD_displace.c | |
parent | fb0f0f4d79a7cc89f31787615d25a98ca263bef5 (diff) |
UI: Small Tweaks to Modifier Layouts for Consistency
These changes are smaller, made based on feedback and a pass on all
the layouts for clarity and consistency. The Multires modifier UI will
be addressed in a separate patch. Here is an overview of the changes:
Renaming Options:
- Build: "Start" -> "Start Frame"
- Curve: "From Radius" -> "Size from Radius"
- Screw: "Calc Order" -> "Calculate Order"
- Displace, Warp, Wave: "Texture Coordinates Object" -> "Object"
Move Mode Toggle to Top & Expand:
- Bevel, Boolean, Normal Edit, Subdivision
Use Columns for Tighter Spacing:
- Displace, Explode, Ocean, Particle Instance, Remesh, Shrinkwrap,
Solidify, Warp, Weighted Normal, Wave
Misc:
- Bevel: Set inactive properties for vertex bevel
- Mesh Sequence Cache: Remove box for cache file
- Skin: Don't align "Mark Loose" and "Clear Loose"
- Array: Expand relative offset subpanel by default
- Array: Move start cap, end cap to a new subpanel
- Bevel: Move width type above width
Differential Revision: https://developer.blender.org/D8115
Diffstat (limited to 'source/blender/modifiers/intern/MOD_displace.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_displace.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index 894a48d9f62..9b9dd0a079c 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -454,12 +454,12 @@ static void panel_draw(const bContext *C, Panel *panel) uiLayoutSetActive(col, has_texture); uiItemR(col, &ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE); if (texture_coords == MOD_DISP_MAP_OBJECT) { - uiItemR(col, &ptr, "texture_coords_object", 0, NULL, ICON_NONE); + uiItemR(col, &ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE); PointerRNA texture_coords_obj_ptr = RNA_pointer_get(&ptr, "texture_coords_object"); if (!RNA_pointer_is_null(&texture_coords_obj_ptr) && (RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) { PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data"); - uiItemPointerR(layout, + uiItemPointerR(col, &ptr, "texture_coords_bone", &texture_coords_obj_data_ptr, |