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authorCampbell Barton <ideasman42@gmail.com>2010-09-23 16:03:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-09-23 16:03:34 +0400
commitf88ad3f04894d37028bb35ffdbd39636d57a37cb (patch)
treecdafaf6f6384c89fc622714ac9289ac1dabccfb3 /source/blender/modifiers/intern/MOD_displace.c
parent6fdd00f7096aff680641177a3820473de050a3b6 (diff)
bugfix [#23595] Texture paint with a node based brush produces artifacts
also changed displace modifier not to link object depgraph when not using object texturespace.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_displace.c')
-rw-r--r--source/blender/modifiers/intern/MOD_displace.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 29ace805543..efe57410441 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -134,7 +134,7 @@ static void updateDepgraph(
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
- if(dmd->map_object) {
+ if(dmd->map_object && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
DagNode *curNode = dag_get_node(forest, dmd->map_object);
dag_add_relation(forest, curNode, obNode,