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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-22 15:42:03 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-25 14:35:41 +0300
commita99dcab148ed209409f3b2479ada12d869ae84b6 (patch)
tree2b7fc55752cbe3538fc05c8f77fd86b18a0d6df7 /source/blender/modifiers/intern/MOD_dynamicpaint.c
parent5b3ff9f7d890554ae87e63095f24ac6d31a36d3c (diff)
Depsgraph: cache collision relations, for performance and stability.
Same reasoning as effector relations in earlier commit.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_dynamicpaint.c')
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index 6619f0079e7..1d62abc283a 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -125,11 +125,11 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
if (pmd->canvas != NULL) {
for (DynamicPaintSurface *surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
- DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
+ DEG_add_forcefield_relations(ctx->node, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
}
/* Actual code uses custom loop over group/scene without layer checks in dynamicPaint_doStep */
- DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, false, "Dynamic Paint Brush");
+ DEG_add_collision_relations(ctx->node, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, "Dynamic Paint Brush");
}
}
}