diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-13 09:48:04 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-13 10:03:23 +0300 |
commit | aa4cb95a5c8569704f166cfd6d8f65606502ea40 (patch) | |
tree | 3b3e99d9cc87222e632b071f1adc207452825ba1 /source/blender/modifiers/intern/MOD_dynamicpaint.c | |
parent | 1cac8c23b5fdf151accaad8c785629f7495af5e5 (diff) |
Pass proper bmain to the updateDepgraph() of modifiers
This is mainly to make physics modifiers being able to work
with it. For other cases this main is not needed.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_dynamicpaint.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_dynamicpaint.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c index 5236365da70..c6999468dc3 100644 --- a/source/blender/modifiers/intern/MOD_dynamicpaint.c +++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c @@ -112,6 +112,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } static void updateDepgraph(ModifierData *md, DagForest *forest, + struct Main *UNUSED(bmain), struct Scene *scene, Object *ob, DagNode *obNode) |