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authorDalai Felinto <dfelinto@gmail.com>2017-07-14 12:16:25 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-07-14 12:42:31 +0300
commitb48694639af41518a0e8c73da20121eda1685765 (patch)
treea131a37aff6664a24f4f43f36b93f16ccb6e3005 /source/blender/modifiers/intern/MOD_dynamicpaint.c
parent018df5a49a4c68ff8aea15cd7586d72e6c36f8e6 (diff)
Workspace: Fix crash on preview, and sanitize placeholder functions
This commit effectively makes workspace switching useless as far as the active scene layer goes. The functions from the scene layer API to get the correct scene layer from "context" were a placeholder to be addressed by the workspace commit. When workspace was merged, however G.main was used as a replacement to pass the correct argument for the functions. As it turned out (surprise!) this leads to crash on render preview. We need to get rid of: * BKE_scene_layer_context_active_ex_PLACEHOLDER * BKE_scene_layer_context_active_PLACEHOLDER And either use SceneLayer explicitly or replace it by: * BKE_scene_layer_from_workspace_get
Diffstat (limited to 'source/blender/modifiers/intern/MOD_dynamicpaint.c')
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index b1fe3535154..ade416f39eb 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -119,7 +119,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* dont apply dynamic paint on orco dm stack */
if (!(flag & MOD_APPLY_ORCO)) {
- return dynamicPaint_Modifier_do(pmd, md->scene, BKE_scene_layer_context_active(md->scene), ob, dm);
+ return dynamicPaint_Modifier_do(pmd, md->scene, BKE_scene_layer_context_active_PLACEHOLDER(md->scene), ob, dm);
}
return dm;
}