diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-13 02:33:43 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-13 02:33:43 +0400 |
commit | 4824e7eeeb82fcad72f222fe0d74c41c374b648e (patch) | |
tree | 1a6cf992caf36f9c8883107a9831304d9a793a6b /source/blender/modifiers/intern/MOD_edgesplit.c | |
parent | 7814d42ec79601cd4bafc7a8dfe2596f892757c9 (diff) |
modifier include cleanup, this might need fixes on other systems but hard to avoid.
also removed unused stuff from cmake modifier file
Diffstat (limited to 'source/blender/modifiers/intern/MOD_edgesplit.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_edgesplit.c | 42 |
1 files changed, 5 insertions, 37 deletions
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c index cef860299f3..bb1ede089e9 100644 --- a/source/blender/modifiers/intern/MOD_edgesplit.c +++ b/source/blender/modifiers/intern/MOD_edgesplit.c @@ -30,55 +30,23 @@ * */ -#include "stddef.h" -#include "string.h" -#include "math.h" -#include "float.h" +/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag + * or edge angle (can be used to achieve autosmoothing) */ + +#include "DNA_meshdata_types.h" #include "BLI_listbase.h" #include "BLI_memarena.h" #include "BLI_edgehash.h" #include "BLI_math.h" -#include "MEM_guardedalloc.h" - -#include "DNA_meshdata_types.h" -#include "DNA_camera_types.h" -#include "DNA_curve_types.h" -#include "DNA_key_types.h" -#include "DNA_material_types.h" -#include "DNA_object_fluidsim.h" - - -#include "BKE_action.h" #include "BKE_cdderivedmesh.h" -#include "BKE_displist.h" -#include "BKE_fluidsim.h" -#include "BKE_multires.h" -#include "BKE_key.h" -#include "BKE_lattice.h" -#include "BKE_material.h" -#include "BKE_mesh.h" #include "BKE_modifier.h" -#include "BKE_object.h" -#include "BKE_paint.h" #include "BKE_particle.h" -#include "depsgraph_private.h" -#include "BKE_deform.h" -#include "BKE_shrinkwrap.h" - -#include "LOD_decimation.h" - -#include "CCGSubSurf.h" - -#include "RE_shader_ext.h" +#include "MEM_guardedalloc.h" -#include "MOD_modifiertypes.h" -/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag - * or edge angle (can be used to achieve autosmoothing) -*/ #if 0 #define EDGESPLIT_DEBUG_3 #define EDGESPLIT_DEBUG_2 |