diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-06-03 03:20:49 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-06-03 03:20:49 +0400 |
commit | dfad9b0c09eed2de2c3bedd64691bf11f637725c (patch) | |
tree | 86298761e9883ca7dc83b3b5a24a859bdd07bfce /source/blender/modifiers/intern/MOD_edgesplit.c | |
parent | 99b55ef6eb7d677ead66b4166afe45688147a5b3 (diff) |
fix [#35555] Collada: export destroys mesh in some cases
add arguments to calculate normals when converting to bmesh:
BM_mesh_bm_from_me, DM_to_bmesh
This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
Diffstat (limited to 'source/blender/modifiers/intern/MOD_edgesplit.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_edgesplit.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c index 0c50d4d3323..d877932b81d 100644 --- a/source/blender/modifiers/intern/MOD_edgesplit.c +++ b/source/blender/modifiers/intern/MOD_edgesplit.c @@ -56,8 +56,9 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj BMIter iter; BMEdge *e; float threshold = cosf((emd->split_angle + 0.00001f) * (float)M_PI / 180.0f); + const bool calc_face_normals = (emd->flags & MOD_EDGESPLIT_FROMANGLE) != 0; - bm = DM_to_bmesh(dm); + bm = DM_to_bmesh(dm, calc_face_normals); if (emd->flags & MOD_EDGESPLIT_FROMANGLE) { BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { |