diff options
author | Hans Goudey <h.goudey@me.com> | 2020-07-02 17:47:02 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-07-02 17:47:02 +0300 |
commit | 06de1bddae65dca06ec44b996372ce6a6e8d70e8 (patch) | |
tree | b2d7eaf45251c6f5b07a6fc3e2e78e757acec273 /source/blender/modifiers/intern/MOD_explode.c | |
parent | fb0f0f4d79a7cc89f31787615d25a98ca263bef5 (diff) |
UI: Small Tweaks to Modifier Layouts for Consistency
These changes are smaller, made based on feedback and a pass on all
the layouts for clarity and consistency. The Multires modifier UI will
be addressed in a separate patch. Here is an overview of the changes:
Renaming Options:
- Build: "Start" -> "Start Frame"
- Curve: "From Radius" -> "Size from Radius"
- Screw: "Calc Order" -> "Calculate Order"
- Displace, Warp, Wave: "Texture Coordinates Object" -> "Object"
Move Mode Toggle to Top & Expand:
- Bevel, Boolean, Normal Edit, Subdivision
Use Columns for Tighter Spacing:
- Displace, Explode, Ocean, Particle Instance, Remesh, Shrinkwrap,
Solidify, Warp, Weighted Normal, Wave
Misc:
- Bevel: Set inactive properties for vertex bevel
- Mesh Sequence Cache: Remove box for cache file
- Skin: Don't align "Mark Loose" and "Clear Loose"
- Array: Expand relative offset subpanel by default
- Array: Move start cap, end cap to a new subpanel
- Bevel: Move width type above width
Differential Revision: https://developer.blender.org/D8115
Diffstat (limited to 'source/blender/modifiers/intern/MOD_explode.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_explode.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index 29f7294c202..f6ad25ce282 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -1189,7 +1189,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * static void panel_draw(const bContext *C, Panel *panel) { - uiLayout *row; + uiLayout *row, *col; uiLayout *layout = panel->layout; int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE; @@ -1211,8 +1211,9 @@ static void panel_draw(const bContext *C, Panel *panel) uiLayoutSetPropSep(layout, true); - uiItemR(layout, &ptr, "use_edge_cut", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "use_size", 0, NULL, ICON_NONE); + col = uiLayoutColumn(layout, false); + uiItemR(col, &ptr, "use_edge_cut", 0, NULL, ICON_NONE); + uiItemR(col, &ptr, "use_size", 0, NULL, ICON_NONE); modifier_vgroup_ui(layout, &ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL); |