diff options
author | Thomas Dinges <blender@dingto.org> | 2012-04-16 01:02:08 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-04-16 01:02:08 +0400 |
commit | 5496e87eee5951345ecb2d3f503342246fd8581e (patch) | |
tree | 296cf327a299682d45dae08f5cba69506d02cd21 /source/blender/modifiers/intern/MOD_fluidsim_util.c | |
parent | 86508076d8190a374bcd9c17785eb0802dd4c1ca (diff) |
Fluid Simulation:
* Replaced the hard coded viscosity presets with Python ones.
* Added version check, so older files load fine.
Loading new files into 2.62 also works fine.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_fluidsim_util.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_fluidsim_util.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c index 9cd656c3621..fe0cb2e650f 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim_util.c +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c @@ -85,7 +85,6 @@ void fluidsim_init(FluidsimModifierData *fluidmd) fss->guiDisplayMode = 2; // preview fss->renderDisplayMode = 3; // render - fss->viscosityMode = 2; // default to water fss->viscosityValue = 1.0; fss->viscosityExponent = 6; |