diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 04:36:50 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 04:36:50 +0400 |
commit | 8c3ab1c2a40c17901546575adda3eba5d76b25ba (patch) | |
tree | ea7c1febdbc344c7173a8f9936156b98e680fa47 /source/blender/modifiers/intern/MOD_fluidsim_util.c | |
parent | 7d9898229582b44a525c5752550a2494adaa4fd6 (diff) |
- use more inline math funcitons where possible
- swapped in less verbose math functons
- modifier include cleanup
Diffstat (limited to 'source/blender/modifiers/intern/MOD_fluidsim_util.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_fluidsim_util.c | 81 |
1 files changed, 8 insertions, 73 deletions
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c index 15b9fccb420..c2cb90fa76c 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim_util.c +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c @@ -32,10 +32,17 @@ #include "stddef.h" #include "string.h" -#include "stdarg.h" #include "math.h" #include "float.h" +#include "BKE_DerivedMesh.h" + +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "MOD_modifiertypes.h" +#include "MOD_fluidsim_util.h" + // headers for fluidsim bobj meshes #include <stdlib.h> #include "LBM_fluidsim.h" @@ -43,78 +50,6 @@ #include <string.h> #include <stdio.h> -#include "BLI_kdtree.h" -#include "BLI_rand.h" -#include "BLI_uvproject.h" - -#include "MEM_guardedalloc.h" - -#include "DNA_armature_types.h" -#include "DNA_camera_types.h" -#include "DNA_curve_types.h" -#include "DNA_key_types.h" -#include "DNA_material_types.h" -#include "DNA_object_fluidsim.h" - - -#include "BKE_action.h" -#include "BKE_bmesh.h" -#include "BKE_cloth.h" -#include "BKE_cdderivedmesh.h" -#include "BKE_displist.h" -#include "BKE_fluidsim.h" -#include "BKE_global.h" -#include "BKE_multires.h" -#include "BKE_key.h" -#include "BKE_lattice.h" -#include "BKE_material.h" -#include "BKE_mesh.h" -#include "BKE_modifier.h" -#include "BKE_object.h" -#include "BKE_paint.h" -#include "BKE_particle.h" -#include "BKE_pointcache.h" -#include "BKE_scene.h" -#include "BKE_smoke.h" -#include "BKE_softbody.h" -#include "BKE_subsurf.h" -#include "BKE_texture.h" - -#include "depsgraph_private.h" -#include "BKE_deform.h" -#include "BKE_shrinkwrap.h" - -#include "MOD_modifiertypes.h" -#include "MOD_fluidsim_util.h" - - -#include "BLI_storage.h" /* _LARGEFILE_SOURCE */ - -#include "MEM_guardedalloc.h" - -#include "DNA_mesh_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_object_fluidsim.h" -#include "DNA_object_force.h" // for pointcache -#include "DNA_object_types.h" -#include "DNA_particle_types.h" -#include "DNA_scene_types.h" // N_T - -#include "BLI_math.h" -#include "BLI_blenlib.h" - -#include "BKE_cdderivedmesh.h" -#include "BKE_customdata.h" -#include "BKE_DerivedMesh.h" -#include "BKE_fluidsim.h" -#include "BKE_global.h" -#include "BKE_modifier.h" -#include "BKE_mesh.h" -#include "BKE_pointcache.h" -#include "BKE_utildefines.h" - -#include "BLO_sys_types.h" - void fluidsim_init(FluidsimModifierData *fluidmd) { #ifndef DISABLE_ELBEEM |