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authorBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
commita43ebc63fafeb3b945529117a2efacc80399d272 (patch)
treed8ab3e90e50177874f2423b3bc1486548dccd7dd /source/blender/modifiers/intern/MOD_laplaciandeform.c
parentb46e987a70682fcfc227ec71e9726c3ad6a230db (diff)
parent265ec400ab1945cd7bc78d50b7d8f184c01fdd10 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/blenkernel/intern/collision.c
Diffstat (limited to 'source/blender/modifiers/intern/MOD_laplaciandeform.c')
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciandeform.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 2406739e6df..cb04c38902c 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -72,7 +72,7 @@ typedef struct LaplacianSystem {
float (*co)[3]; /* Original vertex coordinates */
float (*no)[3]; /* Original vertex normal */
float (*delta)[3]; /* Differential Coordinates */
- unsigned int (*tris)[3]; /* Copy of MLoopTri (tesselation triangle) v1-v3 */
+ unsigned int (*tris)[3]; /* Copy of MLoopTri (tessellation triangle) v1-v3 */
int *index_anchors; /* Static vertex index list */
int *unit_verts; /* Unit vectors of projected edges onto the plane orthogonal to n */
int *ringf_indices; /* Indices of faces per vertex */
@@ -214,7 +214,7 @@ static void createVertRingMap(
/**
* This method computes the Laplacian Matrix and Differential Coordinates for all vertex in the mesh.
* The Linear system is LV = d
- * Where L is Laplacian Matrix, V as the vertexes in Mesh, d is the differential coordinates
+ * Where L is Laplacian Matrix, V as the vertices in Mesh, d is the differential coordinates
* The Laplacian Matrix is computes as a
* Lij = sum(Wij) (if i == j)
* Lij = Wij (if i != j)
@@ -224,7 +224,7 @@ static void createVertRingMap(
* di = Vi * sum(Wij) - sum(Wij * Vj)
* Where :
* di is the Differential Coordinate i
- * sum (Wij) is the sum of all weights between vertex Vi and its vertexes neighbors (Vj)
+ * sum (Wij) is the sum of all weights between vertex Vi and its vertices neighbors (Vj)
* sum (Wij * Vj) is the sum of the product between vertex neighbor Vj and weight Wij for all neighborhood.
*
* This Laplacian Matrix is described in the paper: