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authorCampbell Barton <ideasman42@gmail.com>2012-01-05 16:50:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-05 16:50:23 +0400
commit7d02f986b6ca3cc3ebd7148ade74ebefcda9ebe2 (patch)
treeffba66c7cbf5d95f3a54e115a55f2b23b1a888ca /source/blender/modifiers/intern/MOD_mask.c
parent7fd67392ebd5061ea1bc695ebd7feabe4755eaac (diff)
remove re-tesselation after constrictive modifiers, this way we can avoid calculating tessfaces between multiple constructive modifiers to speedup the modifier stack.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_mask.c')
-rw-r--r--source/blender/modifiers/intern/MOD_mask.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c
index d7b43a60cd3..edef19fd032 100644
--- a/source/blender/modifiers/intern/MOD_mask.c
+++ b/source/blender/modifiers/intern/MOD_mask.c
@@ -399,10 +399,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
BLI_ghashIterator_free(hashIter);
MEM_freeN(loop_mapping);
-
- /* BMESH_TODO - remove this and make modifiers create their own tessfaces on demand */
- CDDM_recalc_tesselation(result);
+ /* why is this needed? - campbell */
/* recalculate normals */
CDDM_calc_normals(result);