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author | Hans Goudey <h.goudey@me.com> | 2022-01-30 09:07:07 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-01-30 09:07:07 +0300 |
commit | a58592885c3e75831148238331fa65119c7456bf (patch) | |
tree | cbad035d669793264e939be218a8c0f7a3cedb9d /source/blender/modifiers/intern/MOD_mask.cc | |
parent | 0c5a9a0e776eeb724f7266694153f98721e34fde (diff) |
Cleanup: Remove modifier type hair callback
This is similar to e032ca2e25bf2e305b66 which removed the
callback for volumes. Now that we have geometry sets, there is
no need to define a callback for every data type, and this wasn't
used. Procedural curves/hair editing will use nodes rather than new
modifier types anyway.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_mask.cc')
-rw-r--r-- | source/blender/modifiers/intern/MOD_mask.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc index 0de8b26a1b7..097f7241205 100644 --- a/source/blender/modifiers/intern/MOD_mask.cc +++ b/source/blender/modifiers/intern/MOD_mask.cc @@ -837,7 +837,6 @@ ModifierTypeInfo modifierType_Mask = { /* deformVertsEM */ nullptr, /* deformMatricesEM */ nullptr, /* modifyMesh */ modifyMesh, - /* modifyHair */ nullptr, /* modifyGeometrySet */ nullptr, /* initData */ initData, |