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authorHans Goudey <h.goudey@me.com>2021-09-15 22:44:56 +0300
committerHans Goudey <h.goudey@me.com>2021-09-15 22:44:56 +0300
commit28bd74c18650a8362bc791df602097967ff5efdf (patch)
tree0df3067af2c1bcc5fd517a889eec1e9c6c264003 /source/blender/modifiers/intern/MOD_mask.cc
parent8c5d9fa92919020293f2639caa77ec2f9e65ae0f (diff)
Cleanup: Use function to mark mesh normals dirty
Diffstat (limited to 'source/blender/modifiers/intern/MOD_mask.cc')
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 306e79aa647..9a8af35109a 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -814,8 +814,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx)
}
BKE_mesh_calc_edges_loose(result);
- /* Tag to recalculate normals later. */
- result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ BKE_mesh_normals_tag_dirty(result);
return result;
}