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authorHans Goudey <h.goudey@me.com>2020-11-26 20:56:12 +0300
committerHans Goudey <h.goudey@me.com>2020-11-26 20:56:12 +0300
commit26eb8d6aa0c8fcf59d427390f57765c61fde2c92 (patch)
treef31b88db5629a7f7173b7a9eb71216e139a31a9f /source/blender/modifiers/intern/MOD_mesh_to_volume.cc
parent226b02852350991eb49e5b5a01d5aa4250dd7e43 (diff)
UI: Use decorators in volume modifiers
This is consistent with the UI for other modifier types.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_mesh_to_volume.cc')
-rw-r--r--source/blender/modifiers/intern/MOD_mesh_to_volume.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc
index 61d556a64af..e137a59e10f 100644
--- a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc
+++ b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc
@@ -143,7 +143,6 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
MeshToVolumeModifierData *mvmd = static_cast<MeshToVolumeModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "density", 0, nullptr, ICON_NONE);