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authorHans Goudey <h.goudey@me.com>2022-09-07 08:06:31 +0300
committerHans Goudey <h.goudey@me.com>2022-09-07 08:06:31 +0300
commitbe038b844cb53bc228d3e98bfe09071560930cde (patch)
tree13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/modifiers/intern/MOD_meshcache.c
parent20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff)
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons` in the API added in 05952aa94d33eeb50. This aligns better with existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_meshcache.c')
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index 162ff3fe4ff..822da40edb7 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -182,14 +182,14 @@ static void meshcache_do(MeshCacheModifierData *mcmd,
float(*vertexCos_Source)[3] = MEM_malloc_arrayN(
verts_num, sizeof(*vertexCos_Source), __func__);
float(*vertexCos_New)[3] = MEM_malloc_arrayN(verts_num, sizeof(*vertexCos_New), __func__);
- const MVert *mv = BKE_mesh_vertices(me);
+ const MVert *mv = BKE_mesh_verts(me);
for (i = 0; i < verts_num; i++, mv++) {
copy_v3_v3(vertexCos_Source[i], mv->co);
}
BKE_mesh_calc_relative_deform(
- BKE_mesh_polygons(me),
+ BKE_mesh_polys(me),
me->totpoly,
BKE_mesh_loops(me),
me->totvert,