diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-10 14:51:29 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-13 10:03:23 +0300 |
commit | 1cac8c23b5fdf151accaad8c785629f7495af5e5 (patch) | |
tree | 5430b13122a24ea10b8acfc214a25c2d00b3ba15 /source/blender/modifiers/intern/MOD_meshdeform.c | |
parent | 73ad76970ef8daf5933f7f5b6e8bc21341b7e358 (diff) |
Fix T43803: Crash playing smoke animation, when linked as group instance
The issue was caused by missing relations between smoke domain and flow/source
objects. This happened because smoke's modifier only iterated base objects and
ignored cases when flow/source could be linked to scene via dupli-group and
does not have real base.
The same seems to be still needed for fluid and dynamic paint modifiers,
will do it as a separate commit.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D1172
Diffstat (limited to 'source/blender/modifiers/intern/MOD_meshdeform.c')
0 files changed, 0 insertions, 0 deletions