diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/modifiers/intern/MOD_meshsequencecache.cc | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_meshsequencecache.cc')
-rw-r--r-- | source/blender/modifiers/intern/MOD_meshsequencecache.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.cc b/source/blender/modifiers/intern/MOD_meshsequencecache.cc index bdaa90af5d8..1a41fa4cd3b 100644 --- a/source/blender/modifiers/intern/MOD_meshsequencecache.cc +++ b/source/blender/modifiers/intern/MOD_meshsequencecache.cc @@ -178,12 +178,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * } if (me != nullptr) { - const Span<MVert> mesh_verts = mesh->vertices(); + const Span<MVert> mesh_verts = mesh->verts(); const Span<MEdge> mesh_edges = mesh->edges(); - const Span<MPoly> mesh_polys = mesh->polygons(); - const Span<MVert> me_vertices = me->vertices(); + const Span<MPoly> mesh_polys = mesh->polys(); + const Span<MVert> me_vertices = me->verts(); const Span<MEdge> me_edges = me->edges(); - const Span<MPoly> me_polygons = me->polygons(); + const Span<MPoly> me_polygons = me->polys(); /* TODO(sybren+bastien): possibly check relevant custom data layers (UV/color depending on * flags) and duplicate those too. |