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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-05 13:53:26 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-05 15:40:54 +0300 |
commit | 6de0da70de303d6510564bc745a72b7c8a04d929 (patch) | |
tree | adf2d2ae79bb759b909c89d9f864c296d45f6998 /source/blender/modifiers/intern/MOD_multires.c | |
parent | f0d6879f5c7998be98ac406bd6ddaa5104961206 (diff) |
GPU not able to allocate texture
In the case of the report a GL_PROXY_TEXTURE_2D_ARRAY of 2509x2509x1 failed to be allocated.
This is a work around as the GL_PROXY_TEXTURE_* is not reliable.
Reviewed By: brecht, fclem
Maniphest Tasks: T63223
Differential Revision: https://developer.blender.org/D4651
Diffstat (limited to 'source/blender/modifiers/intern/MOD_multires.c')
0 files changed, 0 insertions, 0 deletions