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authorHans Goudey <h.goudey@me.com>2022-10-04 01:37:25 +0300
committerHans Goudey <h.goudey@me.com>2022-10-04 01:38:16 +0300
commit97746129d5870beedc40e3c035c7982ce8a6bebc (patch)
treeb819b8e7875e6684aad7ea1f6bb7922d4fa1c8fc /source/blender/modifiers/intern/MOD_nodes.cc
parented7f5713f8f9d605e3cd4cce42e40fb5c6bf4bf5 (diff)
Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
Diffstat (limited to 'source/blender/modifiers/intern/MOD_nodes.cc')
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc12
1 files changed, 5 insertions, 7 deletions
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index ba4c03f68de..b66312d6706 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -349,7 +349,7 @@ static bool check_tree_for_time_node(const bNodeTree &tree,
return false;
}
-static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *md)
+static bool dependsOnTime(struct Scene * /*scene*/, ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
const bNodeTree *tree = nmd->node_group;
@@ -387,9 +387,7 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void
walk(userData, ob, md, "texture");
}
-static bool isDisabled(const struct Scene *UNUSED(scene),
- ModifierData *md,
- bool UNUSED(useRenderParams))
+static bool isDisabled(const struct Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
@@ -1733,7 +1731,7 @@ static void output_attribute_panel_draw(const bContext *C, Panel *panel)
}
}
-static void internal_dependencies_panel_draw(const bContext *UNUSED(C), Panel *panel)
+static void internal_dependencies_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
@@ -1821,7 +1819,7 @@ static void panelRegister(ARegionType *region_type)
panel_type);
}
-static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
@@ -1872,7 +1870,7 @@ static void freeData(ModifierData *md)
clear_runtime_data(nmd);
}
-static void requiredDataMask(ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
+static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
{
/* We don't know what the node tree will need. If there are vertex groups, it is likely that the
* node tree wants to access them. */