diff options
author | Charlie Jolly <charlie> | 2021-10-15 17:03:14 +0300 |
---|---|---|
committer | Charlie Jolly <mistajolly@gmail.com> | 2021-10-15 17:03:21 +0300 |
commit | d4f1bc5f39b219466978a1c9e74618ff8fa27433 (patch) | |
tree | 75bfa27b694e031b7e1d65cda8b689f58718eb94 /source/blender/modifiers/intern/MOD_nodes_evaluator.cc | |
parent | 78b5050ff46646af748272bddd7a78506defab11 (diff) |
Geometry Nodes: Port shader gradient texture node
Reviewed By: HooglyBoogly, JacquesLucke
Differential Revision: https://developer.blender.org/D12717
Diffstat (limited to 'source/blender/modifiers/intern/MOD_nodes_evaluator.cc')
-rw-r--r-- | source/blender/modifiers/intern/MOD_nodes_evaluator.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc index d600e708167..e0803e546b3 100644 --- a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc +++ b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc @@ -331,6 +331,7 @@ static void get_socket_value(const SocketRef &socket, void *r_value) if (bsocket.type == SOCK_VECTOR) { if (ELEM(bnode.type, GEO_NODE_SET_POSITION, + SH_NODE_TEX_GRADIENT, SH_NODE_TEX_NOISE, SH_NODE_TEX_WHITE_NOISE, GEO_NODE_MESH_TO_POINTS, |