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authorHans Goudey <h.goudey@me.com>2020-07-02 17:47:02 +0300
committerHans Goudey <h.goudey@me.com>2020-07-02 17:47:02 +0300
commit06de1bddae65dca06ec44b996372ce6a6e8d70e8 (patch)
treeb2d7eaf45251c6f5b07a6fc3e2e78e757acec273 /source/blender/modifiers/intern/MOD_ocean.c
parentfb0f0f4d79a7cc89f31787615d25a98ca263bef5 (diff)
UI: Small Tweaks to Modifier Layouts for Consistency
These changes are smaller, made based on feedback and a pass on all the layouts for clarity and consistency. The Multires modifier UI will be addressed in a separate patch. Here is an overview of the changes: Renaming Options: - Build: "Start" -> "Start Frame" - Curve: "From Radius" -> "Size from Radius" - Screw: "Calc Order" -> "Calculate Order" - Displace, Warp, Wave: "Texture Coordinates Object" -> "Object" Move Mode Toggle to Top & Expand: - Bevel, Boolean, Normal Edit, Subdivision Use Columns for Tighter Spacing: - Displace, Explode, Ocean, Particle Instance, Remesh, Shrinkwrap, Solidify, Warp, Weighted Normal, Wave Misc: - Bevel: Set inactive properties for vertex bevel - Mesh Sequence Cache: Remove box for cache file - Skin: Don't align "Mark Loose" and "Clear Loose" - Array: Expand relative offset subpanel by default - Array: Move start cap, end cap to a new subpanel - Bevel: Move width type above width Differential Revision: https://developer.blender.org/D8115
Diffstat (limited to 'source/blender/modifiers/intern/MOD_ocean.c')
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c62
1 files changed, 35 insertions, 27 deletions
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index 88581464a02..b88d80ffc5e 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -514,7 +514,7 @@ static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
#ifdef WITH_OCEANSIM
- uiLayout *col;
+ uiLayout *col, *sub;
PointerRNA ptr;
PointerRNA ob_ptr;
@@ -522,22 +522,24 @@ static void panel_draw(const bContext *C, Panel *panel)
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "geometry_mode", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, &ptr, "geometry_mode", 0, NULL, ICON_NONE);
if (RNA_enum_get(&ptr, "geometry_mode") == MOD_OCEAN_GEOM_GENERATE) {
- col = uiLayoutColumn(layout, true);
- uiItemR(col, &ptr, "repeat_x", 0, IFACE_("Repeat X"), ICON_NONE);
- uiItemR(col, &ptr, "repeat_y", 0, IFACE_("Y"), ICON_NONE);
+ sub = uiLayoutColumn(col, true);
+ uiItemR(sub, &ptr, "repeat_x", 0, IFACE_("Repeat X"), ICON_NONE);
+ uiItemR(sub, &ptr, "repeat_y", 0, IFACE_("Y"), ICON_NONE);
}
- uiItemR(layout, &ptr, "random_seed", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "resolution", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "resolution", 0, NULL, ICON_NONE);
+
+ uiItemR(col, &ptr, "time", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "time", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "depth", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "depth", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "spatial_size", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "size", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "spatial_size", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "random_seed", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "use_normals", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "use_normals", 0, NULL, ICON_NONE);
modifier_panel_end(layout, &ptr);
@@ -550,7 +552,7 @@ static void panel_draw(const bContext *C, Panel *panel)
#ifdef WITH_OCEANSIM
static void waves_panel_draw(const bContext *C, Panel *panel)
{
- uiLayout *col;
+ uiLayout *col, *sub;
uiLayout *layout = panel->layout;
PointerRNA ptr;
@@ -558,16 +560,20 @@ static void waves_panel_draw(const bContext *C, Panel *panel)
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "wave_scale", 0, IFACE_("Scale"), ICON_NONE);
- uiItemR(layout, &ptr, "wave_scale_min", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "choppiness", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "wind_velocity", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, &ptr, "wave_scale", 0, IFACE_("Scale"), ICON_NONE);
+ uiItemR(col, &ptr, "wave_scale_min", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "choppiness", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "wind_velocity", 0, NULL, ICON_NONE);
+
+ uiItemS(layout);
- uiItemR(layout, &ptr, "wave_alignment", 0, IFACE_("Alignment"), ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiLayoutSetActive(col, RNA_float_get(&ptr, "wave_alignment") > 0.0f);
- uiItemR(col, &ptr, "wave_direction", 0, IFACE_("Direction"), ICON_NONE);
- uiItemR(col, &ptr, "damping", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "wave_alignment", 0, IFACE_("Alignment"), ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_float_get(&ptr, "wave_alignment") > 0.0f);
+ uiItemR(sub, &ptr, "wave_direction", 0, IFACE_("Direction"), ICON_NONE);
+ uiItemR(sub, &ptr, "damping", 0, NULL, ICON_NONE);
}
static void foam_panel_draw_header(const bContext *C, Panel *panel)
@@ -603,19 +609,21 @@ static void foam_panel_draw(const bContext *C, Panel *panel)
static void spectrum_panel_draw(const bContext *C, Panel *panel)
{
+ uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ptr;
modifier_panel_get_property_pointers(C, panel, NULL, &ptr);
- uiLayoutSetPropSep(layout, true);
-
int spectrum = RNA_enum_get(&ptr, "spectrum");
- uiItemR(layout, &ptr, "spectrum", 0, NULL, ICON_NONE);
+ uiLayoutSetPropSep(layout, true);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, &ptr, "spectrum", 0, NULL, ICON_NONE);
if (ELEM(spectrum, MOD_OCEAN_SPECTRUM_TEXEL_MARSEN_ARSLOE, MOD_OCEAN_SPECTRUM_JONSWAP)) {
- uiItemR(layout, &ptr, "sharpen_peak_jonswap", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "fetch_jonswap", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "sharpen_peak_jonswap", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "fetch_jonswap", 0, NULL, ICON_NONE);
}
}
@@ -652,7 +660,7 @@ static void bake_panel_draw(const bContext *C, Panel *panel)
col = uiLayoutColumn(layout, true);
uiLayoutSetEnabled(col, !is_cached);
- uiItemR(col, &ptr, "frame_start", 0, IFACE_("Start"), ICON_NONE);
+ uiItemR(col, &ptr, "frame_start", 0, IFACE_("Frame Start"), ICON_NONE);
uiItemR(col, &ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
col = uiLayoutColumn(layout, false);