diff options
author | Phil Stopford <philstopford> | 2020-08-03 17:08:31 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2020-08-03 17:08:31 +0300 |
commit | a44299ccd11759363a18f623f7070c4e2febe33f (patch) | |
tree | 3a79c861a40a557c291d93519601f10003e3c274 /source/blender/modifiers/intern/MOD_ocean.c | |
parent | 30b52b6a4aa808ce7258a17cba2090ac1950ef94 (diff) |
Ocean Modifier: Add viewport resolution
Following work done in 2.83, the resolution control is now a real
level-of-detail parameter. It is now useful to be able to set the
resolution for display independently from render. This is true for
both mesh generation and mesh deformation modes.
For compatibility with old scenes, resolution is retained and is the
render resolution. Old modifiers loaded have the value of resolution
also applied to viewport resolution. This allows newer modifiers to
be used in older versions without trouble
Differential Revision: https://developer.blender.org/D8336
Diffstat (limited to 'source/blender/modifiers/intern/MOD_ocean.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_ocean.c | 34 |
1 files changed, 22 insertions, 12 deletions
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c index 6374f081581..7b31886a220 100644 --- a/source/blender/modifiers/intern/MOD_ocean.c +++ b/source/blender/modifiers/intern/MOD_ocean.c @@ -59,7 +59,7 @@ #include "MOD_ui_common.h" #ifdef WITH_OCEANSIM -static void init_cache_data(Object *ob, struct OceanModifierData *omd) +static void init_cache_data(Object *ob, struct OceanModifierData *omd, const int resolution) { const char *relbase = BKE_modifier_path_relbase_from_global(ob); @@ -71,7 +71,7 @@ static void init_cache_data(Object *ob, struct OceanModifierData *omd) omd->chop_amount, omd->foam_coverage, omd->foam_fade, - omd->resolution); + resolution); } static void simulate_ocean_modifier(struct OceanModifierData *omd) @@ -87,7 +87,11 @@ static void initData(ModifierData *md) #ifdef WITH_OCEANSIM OceanModifierData *omd = (OceanModifierData *)md; + /* Render resolution */ omd->resolution = 7; + /* Display resolution for the non-render case */ + omd->viewport_resolution = 7; + omd->spatial_size = 50; omd->wave_alignment = 0.0; @@ -126,7 +130,7 @@ static void initData(ModifierData *md) omd->spraylayername[0] = '\0'; /* layer name empty by default */ omd->ocean = BKE_ocean_add(); - BKE_ocean_init_from_modifier(omd->ocean, omd); + BKE_ocean_init_from_modifier(omd->ocean, omd, omd->viewport_resolution); simulate_ocean_modifier(omd); #else /* WITH_OCEANSIM */ /* unused */ @@ -164,7 +168,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla tomd->oceancache = NULL; tomd->ocean = BKE_ocean_add(); - BKE_ocean_init_from_modifier(tomd->ocean, tomd); + BKE_ocean_init_from_modifier(tomd->ocean, tomd, tomd->viewport_resolution); simulate_ocean_modifier(tomd); #else /* WITH_OCEANSIM */ /* unused */ @@ -288,7 +292,7 @@ static void generate_ocean_geometry_uvs(void *__restrict userdata, } } -static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig) +static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig, const int resolution) { Mesh *result; @@ -297,10 +301,10 @@ static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig) int num_verts; int num_polys; - const bool use_threading = omd->resolution > 4; + const bool use_threading = resolution > 4; - gogd.rx = omd->resolution * omd->resolution; - gogd.ry = omd->resolution * omd->resolution; + gogd.rx = resolution * resolution; + gogd.ry = resolution * resolution; gogd.res_x = gogd.rx * omd->repeat_x; gogd.res_y = gogd.ry * omd->repeat_y; @@ -362,6 +366,9 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes Mesh *result = NULL; OceanResult ocr; + const int resolution = (ctx->flag & MOD_APPLY_RENDER) ? omd->resolution : + omd->viewport_resolution; + MVert *mverts; int cfra_for_cache; @@ -383,7 +390,7 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes /* do ocean simulation */ if (omd->cached == true) { if (!omd->oceancache) { - init_cache_data(ob, omd); + init_cache_data(ob, omd, resolution); } BKE_ocean_simulate_cache(omd->oceancache, cfra_scene); } @@ -393,12 +400,12 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes * This function is only called on an original object when applying the modifier * using the 'Apply Modifier' button, and thus it is not called frequently for * simulation. */ - allocated_ocean |= BKE_ocean_ensure(omd); + allocated_ocean |= BKE_ocean_ensure(omd, resolution); simulate_ocean_modifier(omd); } if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) { - result = generate_ocean_geometry(omd, mesh); + result = generate_ocean_geometry(omd, mesh, resolution); BKE_mesh_ensure_normals(result); } else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) { @@ -558,7 +565,10 @@ static void panel_draw(const bContext *C, Panel *panel) uiItemR(sub, &ptr, "repeat_x", 0, IFACE_("Repeat X"), ICON_NONE); uiItemR(sub, &ptr, "repeat_y", 0, IFACE_("Y"), ICON_NONE); } - uiItemR(col, &ptr, "resolution", 0, NULL, ICON_NONE); + + sub = uiLayoutColumn(col, true); + uiItemR(sub, &ptr, "viewport_resolution", 0, IFACE_("Resolution Viewport"), ICON_NONE); + uiItemR(sub, &ptr, "resolution", 0, IFACE_("Render"), ICON_NONE); uiItemR(col, &ptr, "time", 0, NULL, ICON_NONE); |