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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-08 15:00:27 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-08 15:02:45 +0300 |
commit | cc8672b95ec61c3292dc0f07620808a4b9b0a373 (patch) | |
tree | 866ce50442a549d2b3bd9cf040f5a1bde3ee3fec /source/blender/modifiers/intern/MOD_ocean.c | |
parent | e04ea9d3c31a63af28d2ea8ef418ad0b8db16bf7 (diff) |
Fix T54999: error when entering edit mode in texture shading
When entering edit mode the texture coordinates is not calculated by
drawcachemesh. For now fallback to solid mode. This gives wrong
artifacts when disabling overlays when in edit mode. We should make it
possible to calculate the UVLOOP from bmesh. This will be done in a next
patch
Diffstat (limited to 'source/blender/modifiers/intern/MOD_ocean.c')
0 files changed, 0 insertions, 0 deletions