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author | Campbell Barton <ideasman42@gmail.com> | 2019-08-21 23:28:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-21 23:48:10 +0300 |
commit | 189aa32a3ac0e949275d16ffb19576a1306d1780 (patch) | |
tree | ff75826925b4b26f6b4aa8928fe3c5d3c799a98f /source/blender/modifiers/intern/MOD_particlesystem.c | |
parent | 4a2d1953f3ca3e1160a3ce767df15e481658bdf6 (diff) |
Cleanup: vertex coordinate access, naming & minor changes
This also splits vertex access and allocation so it's possible
to copy coordinates into an existing array without allocating it.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_particlesystem.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_particlesystem.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c index 021e61bd46d..a7c7c207cd6 100644 --- a/source/blender/modifiers/intern/MOD_particlesystem.c +++ b/source/blender/modifiers/intern/MOD_particlesystem.c @@ -152,7 +152,7 @@ static void deformVerts(ModifierData *md, /* make new mesh */ psmd->mesh_final = BKE_mesh_copy_for_eval(mesh_src, false); - BKE_mesh_apply_vert_coords(psmd->mesh_final, vertexCos); + BKE_mesh_vert_coords_apply(psmd->mesh_final, vertexCos); BKE_mesh_calc_normals(psmd->mesh_final); BKE_mesh_tessface_ensure(psmd->mesh_final); |