diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 02:12:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 02:12:30 +0400 |
commit | 3fdaf5cecc9c7c521c4db514f916f083b17881a6 (patch) | |
tree | fabdb833cab9ba68321fe9687abb5a44fd303798 /source/blender/modifiers/intern/MOD_simpledeform.c | |
parent | 139a0e7cb8a9003baa3d50d6d99d7f437b1d1899 (diff) |
[#14437] Modifier Stack Refactor
patch by Ben Batt (artificer)
Updated patch for 6 or so modifiers added since the patch was written.
- tested with CMake and SCons
- fixed one error were flags were being added to the fluids type.
- remove BKE_simple_deform.h, simple_deform.c, move functions into MOD_simpledeform.c since there were problems with circular deps.
- moved some fluid and boolean functions used by modifiers too.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_simpledeform.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_simpledeform.c | 424 |
1 files changed, 424 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c new file mode 100644 index 00000000000..01b70f20806 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_simpledeform.c @@ -0,0 +1,424 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +#include "DNA_object_types.h" +#include "DNA_modifier_types.h" +#include "DNA_meshdata_types.h" + +#include "BKE_DerivedMesh.h" +#include "BKE_lattice.h" +#include "BKE_deform.h" +#include "BKE_utildefines.h" +#include "BLI_math.h" +#include "BKE_shrinkwrap.h" + +#include <string.h> +#include <math.h> + + +/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1] + * The ammount of clamp is saved on dcut */ +static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3]) +{ + float val = co[axis]; + if(limits[0] > val) val = limits[0]; + if(limits[1] < val) val = limits[1]; + + dcut[axis] = co[axis] - val; + co[axis] = val; +} + +static void simpleDeform_taper(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float scale = z*factor; + + co[0] = x + x*scale; + co[1] = y + y*scale; + co[2] = z; + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_stretch(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float scale; + + scale = (z*z*factor-factor + 1.0); + + co[0] = x*scale; + co[1] = y*scale; + co[2] = z*(1.0+factor); + + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_twist(const float factor, const float *dcut, float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float theta, sint, cost; + + theta = z*factor; + sint = sin(theta); + cost = cos(theta); + + co[0] = x*cost - y*sint; + co[1] = x*sint + y*cost; + co[2] = z; + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_bend(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float theta, sint, cost; + + theta = x*factor; + sint = sin(theta); + cost = cos(theta); + + if(fabs(factor) > 1e-7f) + { + co[0] = -(y-1.0f/factor)*sint; + co[1] = (y-1.0f/factor)*cost + 1.0f/factor; + co[2] = z; + } + + + if(dcut) + { + co[0] += cost*dcut[0]; + co[1] += sint*dcut[0]; + co[2] += dcut[2]; + } + +} + + +/* simple deform modifier */ +void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts) +{ + static const float lock_axis[2] = {0.0f, 0.0f}; + + int i; + int limit_axis = 0; + float smd_limit[2], smd_factor; + SpaceTransform *transf = NULL, tmp_transf; + void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback + int vgroup = defgroup_name_index(ob, smd->vgroup_name); + MDeformVert *dvert = NULL; + + //Safe-check + if(smd->origin == ob) smd->origin = NULL; //No self references + + if(smd->limit[0] < 0.0) smd->limit[0] = 0.0f; + if(smd->limit[0] > 1.0) smd->limit[0] = 1.0f; + + smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit + + //Calculate matrixs do convert between coordinate spaces + if(smd->origin) + { + transf = &tmp_transf; + + if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL) + { + space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat); + } + else + { + copy_m4_m4(transf->local2target, smd->origin->obmat); + invert_m4_m4(transf->target2local, transf->local2target); + } + } + + //Setup vars + limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z + + //Update limits if needed + { + float lower = FLT_MAX; + float upper = -FLT_MAX; + + for(i=0; i<numVerts; i++) + { + float tmp[3]; + VECCOPY(tmp, vertexCos[i]); + + if(transf) space_transform_apply(transf, tmp); + + lower = MIN2(lower, tmp[limit_axis]); + upper = MAX2(upper, tmp[limit_axis]); + } + + + //SMD values are normalized to the BV, calculate the absolut values + smd_limit[1] = lower + (upper-lower)*smd->limit[1]; + smd_limit[0] = lower + (upper-lower)*smd->limit[0]; + + smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]); + } + + + if(dm) + { + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + } + else if(ob->type == OB_LATTICE) + { + dvert = lattice_get_deform_verts(ob); + } + + + + switch(smd->mode) + { + case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break; + case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break; + case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break; + case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break; + default: + return; //No simpledeform mode? + } + + for(i=0; i<numVerts; i++) + { + float weight = defvert_array_find_weight_safe(dvert, i, vgroup); + + if(weight != 0.0f) + { + float co[3], dcut[3] = {0.0f, 0.0f, 0.0f}; + + if(transf) space_transform_apply(transf, vertexCos[i]); + + VECCOPY(co, vertexCos[i]); + + //Apply axis limits + if(smd->mode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis + { + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut); + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut); + } + axis_limit(limit_axis, smd_limit, co, dcut); + + simpleDeform_callback(smd_factor, dcut, co); //Apply deform + interp_v3_v3v3(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation + + if(transf) space_transform_invert(transf, vertexCos[i]); + } + } +} + + + + +/* SimpleDeform */ +static void initData(ModifierData *md) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md; + + smd->mode = MOD_SIMPLEDEFORM_MODE_TWIST; + smd->axis = 0; + + smd->origin = NULL; + smd->factor = 0.35f; + smd->limit[0] = 0.0f; + smd->limit[1] = 1.0f; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target; + + tsmd->mode = smd->mode; + tsmd->axis = smd->axis; + tsmd->origin= smd->origin; + tsmd->factor= smd->factor; + memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit)); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(smd->vgroup_name[0]) + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + walk(userData, ob, &smd->origin); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + + if (smd->origin) + dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier"); +} + +static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* we implement requiredDataMask but thats not really usefull since + mesh_calc_modifiers pass a NULL derivedData */ + if(dataMask) + dm= get_dm(md->scene, ob, NULL, dm, NULL, 0); + + SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* we implement requiredDataMask but thats not really usefull since + mesh_calc_modifiers pass a NULL derivedData */ + if(dataMask) + dm= get_dm(md->scene, ob, editData, dm, NULL, 0); + + SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_SimpleDeform = { + /* name */ "SimpleDeform", + /* structName */ "SimpleDeformModifierData", + /* structSize */ sizeof(SimpleDeformModifierData), + /* type */ eModifierTypeType_OnlyDeform, + + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; 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