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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-09-20 21:51:34 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-09-26 02:04:10 +0400
commit0b12e6104007bb74c1f1450c5a4ee75e81cdfbdc (patch)
treeda73ef15be42528f42e89402616718bca8cba836 /source/blender/modifiers/intern/MOD_skin.c
parent87c27ef92f0915746fd25e619d83c2a7ce005723 (diff)
OpenNL: modify SuperLU to use doubles rather than floats, for better precision.
This helps to improve the accuracy of UV unwrapping and laplacian deform for high poly meshes, which could get warped quite badly. It's not much slower, doubles are pretty fast on modern CPUs, but it does double memory usage. This seems acceptable as otherwise high poly meshes would not work correctly anyway. Fixes T39004.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
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