diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:12:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:23:25 +0300 |
commit | 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 (patch) | |
tree | 0283a5c819d1e709edfd0de814636aa83a9b1033 /source/blender/modifiers/intern/MOD_skin.c | |
parent | ab823176d31dc155645de733f1cd4fbd6ad74592 (diff) |
Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_skin.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index 1a541f9fc5a..f11e4e4d77a 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -1518,7 +1518,7 @@ static void skin_update_merged_vertices(SkinNode *skin_nodes, int totvert) { int v; - for (v = 0; v < totvert; ++v) { + for (v = 0; v < totvert; v++) { SkinNode *sn = &skin_nodes[v]; int i, j; @@ -1566,7 +1566,7 @@ static void skin_output_end_nodes(SkinOutput *so, SkinNode *skin_nodes, int totv { int v; - for (v = 0; v < totvert; ++v) { + for (v = 0; v < totvert; v++) { SkinNode *sn = &skin_nodes[v]; /* Assuming here just two frames */ if (sn->flag & SEAM_FRAME) { @@ -1769,7 +1769,7 @@ static BMesh *build_skin(SkinNode *skin_nodes, skin_merge_close_frame_verts(skin_nodes, totvert, emap, medge); /* Write out all frame vertices to the mesh */ - for (v = 0; v < totvert; ++v) { + for (v = 0; v < totvert; v++) { if (skin_nodes[v].totframe) { output_frames(so.bm, &skin_nodes[v], input_dvert ? &input_dvert[v] : NULL); } |