Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-11-09 13:33:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-09 13:33:28 +0400
commit2bb174cfa40af730f16785884e0f74e58b627065 (patch)
tree6401dbd95f8218b9d976f40d4f7108f42d9bfc21 /source/blender/modifiers/intern/MOD_skin.c
parent03cc3b94c94c38767802bccac4e9384ab704065a (diff)
style cleanup: indentation
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 8a4d70da6e8..80966fee599 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -644,8 +644,8 @@ typedef struct {
} EdgeStackElem;
static void build_emats_stack(BLI_Stack *stack, int *visited_e, EMat *emat,
- const MeshElemMap *emap, const MEdge *medge,
- const MVertSkin *vs, const MVert *mvert)
+ const MeshElemMap *emap, const MEdge *medge,
+ const MVertSkin *vs, const MVert *mvert)
{
EdgeStackElem stack_elem;
float axis[3], angle;
@@ -673,7 +673,7 @@ static void build_emats_stack(BLI_Stack *stack, int *visited_e, EMat *emat,
/* If parent is a branch node, start a new edge chain */
if (parent_is_branch) {
calc_edge_mat(emat[e].mat, mvert[parent_v].co,
- mvert[v].co);
+ mvert[v].co);
}
else {
/* Build edge matrix guided by parent matrix */
@@ -959,12 +959,12 @@ static void add_poly(SkinOutput *so,
static void connect_frames(SkinOutput *so,
BMVert *frame1[4],
- BMVert *frame2[4])
+BMVert *frame2[4])
{
BMVert *q[4][4] = {{frame2[0], frame2[1], frame1[1], frame1[0]},
- {frame2[1], frame2[2], frame1[2], frame1[1]},
- {frame2[2], frame2[3], frame1[3], frame1[2]},
- {frame2[3], frame2[0], frame1[0], frame1[3]}};
+ {frame2[1], frame2[2], frame1[2], frame1[1]},
+ {frame2[2], frame2[3], frame1[3], frame1[2]},
+ {frame2[3], frame2[0], frame1[0], frame1[3]}};
float p[3], no[3];
int i, swap;