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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-09-25 00:05:41 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-09-26 02:04:10 +0400
commita3bb1dca25d37a41463799ad55c31840637d1774 (patch)
tree8ee3a78c708e0fb27c1c851ccdc46f723069f9fc /source/blender/modifiers/intern/MOD_skin.c
parent0b12e6104007bb74c1f1450c5a4ee75e81cdfbdc (diff)
Fix the skin modifier crashing when building without Bullet.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 825015fa25c..dd5688134ec 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -218,6 +218,7 @@ static bool skin_frame_find_contained_faces(const Frame *frame,
/* Returns true if hull is successfully built, false otherwise */
static bool build_hull(SkinOutput *so, Frame **frames, int totframe)
{
+#ifdef WITH_BULLET
BMesh *bm = so->bm;
BMOperator op;
BMIter iter;
@@ -326,6 +327,9 @@ static bool build_hull(SkinOutput *so, Frame **frames, int totframe)
BM_mesh_delete_hflag_tagged(bm, BM_ELEM_TAG, BM_EDGE | BM_FACE);
return true;
+#else
+ return false;
+#endif
}
/* Returns the average frame side length (frames are rectangular, so