diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:11:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:39:30 +0300 |
commit | ba5b792dd997d634c0901bddbca4ebb82d6ebbbe (patch) | |
tree | 312deb9e5022f9d57c2fd9ed5018b55ac3869b12 /source/blender/modifiers/intern/MOD_smoke.c | |
parent | 1f6037c887863e67a5a8b211738e04fd6dce16ad (diff) |
Depsgraph: Remove all layer bit flags related checks
These bits became obsolete with the new layer system, so we can
simplify some code around them or avoid existing workarounds which
were trying to keep things working for them.
There are still work needed to be done for on_visible_change to
avoid unnecessary updates, but that can also happen later.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_smoke.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_smoke.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c index 8ba39819b5e..5912de9948c 100644 --- a/source/blender/modifiers/intern/MOD_smoke.c +++ b/source/blender/modifiers/intern/MOD_smoke.c @@ -139,8 +139,8 @@ static void updateDepsgraph(ModifierData *md, if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { /* Actual code uses get_collisionobjects */ - DEG_add_collision_relations(node, scene, ob, smd->domain->fluid_group, ob->lay|scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); - DEG_add_collision_relations(node, scene, ob, smd->domain->coll_group, ob->lay|scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); + DEG_add_collision_relations(node, scene, ob, smd->domain->fluid_group, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow"); + DEG_add_collision_relations(node, scene, ob, smd->domain->coll_group, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll"); DEG_add_forcefield_relations(node, scene, ob, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field"); } |