Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2018-02-22 14:54:06 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-02-22 14:54:06 +0300
commitdf045206021bdd448482f9d022f73029d28f7fc3 (patch)
treeb2246d23a94c05967811a67a366671254736864b /source/blender/modifiers/intern/MOD_smoke.c
parent93072e44d11efe9528d2bb7a3a62784331bf0a08 (diff)
Depsgraph: Wrap all arguments foe modifiers relations update into a struct
Makes it easier to add or remove fields needed to update relations.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_smoke.c')
-rw-r--r--source/blender/modifiers/intern/MOD_smoke.c28
1 files changed, 9 insertions, 19 deletions
diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c
index ab4952a3aa9..2073e23b7b2 100644
--- a/source/blender/modifiers/intern/MOD_smoke.c
+++ b/source/blender/modifiers/intern/MOD_smoke.c
@@ -130,42 +130,32 @@ static bool is_coll_cb(Object *UNUSED(ob), ModifierData *md)
return (smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll;
}
-static void updateDepgraph(ModifierData *md, DagForest *forest,
- struct Main *UNUSED(bmain),
- struct Scene *scene, struct Object *ob,
- DagNode *obNode)
+static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
SmokeModifierData *smd = (SmokeModifierData *) md;
if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
/* Actual code uses get_collisionobjects */
#ifdef WITH_LEGACY_DEPSGRAPH
- dag_add_collision_relations(forest, scene, ob, obNode, smd->domain->fluid_group, ob->lay|scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow");
- dag_add_collision_relations(forest, scene, ob, obNode, smd->domain->coll_group, ob->lay|scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll");
- dag_add_forcefield_relations(forest, scene, ob, obNode, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field");
+ dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->fluid_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow");
+ dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->coll_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll");
+ dag_add_forcefield_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field");
#else
- (void)forest;
- (void)scene;
- (void)ob;
- (void)obNode;
+ (void)ctx;
#endif
}
}
-static void updateDepsgraph(ModifierData *md,
- struct Main *UNUSED(bmain),
- struct Scene *scene,
- Object *ob,
- struct DepsNodeHandle *node)
+static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
SmokeModifierData *smd = (SmokeModifierData *)md;
if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
/* Actual code uses get_collisionobjects */
- DEG_add_collision_relations(node, scene, ob, smd->domain->fluid_group, ob->lay|scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow");
- DEG_add_collision_relations(node, scene, ob, smd->domain->coll_group, ob->lay|scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll");
+ DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->fluid_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_flow_cb, true, "Smoke Flow");
+ DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, smd->domain->coll_group, ctx->object->lay|ctx->scene->lay, eModifierType_Smoke, is_coll_cb, true, "Smoke Coll");
- DEG_add_forcefield_relations(node, scene, ob, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field");
+ DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, smd->domain->effector_weights, true, PFIELD_SMOKEFLOW, "Smoke Force Field");
}
}