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authorBastien Montagne <montagne29@wanadoo.fr>2018-11-27 22:10:41 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-11-27 23:17:06 +0300
commit2a578b37b3144ab4df7c605a95fabb699799b0dd (patch)
tree1ce3b6e0db47d9cd8457bb9681a9eb5c71558c3c /source/blender/modifiers/intern/MOD_smooth.c
parent22e6ae11b46cb73640c3f48f7e5353d57d3e040b (diff)
Modifiers: cleanup/harmonize deform modifiers code re. mesh source.
Also fixes a few issues (like meshdeform's EM variant not using editmesh data), and adds a few optimizations (like only generating that source mesh when we do have a vgroup defined in parameters, for modifiers only using it to access vgroup)...
Diffstat (limited to 'source/blender/modifiers/intern/MOD_smooth.c')
-rw-r--r--source/blender/modifiers/intern/MOD_smooth.c16
1 files changed, 5 insertions, 11 deletions
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c
index e2434985230..8b62c2c1d7d 100644
--- a/source/blender/modifiers/intern/MOD_smooth.c
+++ b/source/blender/modifiers/intern/MOD_smooth.c
@@ -216,11 +216,8 @@ static void deformVerts(
SmoothModifierData *smd = (SmoothModifierData *)md;
Mesh *mesh_src = NULL;
- if (ctx->object->type == OB_MESH) {
- /* mesh_src is needed for vgroups, and taking edges into account. */
- mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
- BLI_assert(mesh_src->totvert == numVerts);
- }
+ /* mesh_src is needed for vgroups, and taking edges into account. */
+ mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, numVerts);
@@ -234,13 +231,10 @@ static void deformVertsEM(
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
- Mesh *mesh_src = mesh;
-
- if (mesh_src == NULL) {
- mesh_src = BKE_mesh_from_bmesh_for_eval_nomain(editData->bm, 0);
- }
+ Mesh *mesh_src = NULL;
- BLI_assert(mesh_src->totvert == numVerts);
+ /* mesh_src is needed for vgroups, and taking edges into account. */
+ mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, numVerts);