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authorSergey Sharybin <sergey.vfx@gmail.com>2018-02-22 14:54:06 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-02-22 14:54:06 +0300
commitdf045206021bdd448482f9d022f73029d28f7fc3 (patch)
treeb2246d23a94c05967811a67a366671254736864b /source/blender/modifiers/intern/MOD_softbody.c
parent93072e44d11efe9528d2bb7a3a62784331bf0a08 (diff)
Depsgraph: Wrap all arguments foe modifiers relations update into a struct
Makes it easier to add or remove fields needed to update relations.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_softbody.c')
-rw-r--r--source/blender/modifiers/intern/MOD_softbody.c27
1 files changed, 9 insertions, 18 deletions
diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c
index 8b33f197490..e760ff5ca01 100644
--- a/source/blender/modifiers/intern/MOD_softbody.c
+++ b/source/blender/modifiers/intern/MOD_softbody.c
@@ -62,36 +62,27 @@ static bool dependsOnTime(ModifierData *UNUSED(md))
return true;
}
-static void updateDepgraph(ModifierData *UNUSED(md), DagForest *forest,
- struct Main *UNUSED(bmain),
- Scene *scene, Object *ob, DagNode *obNode)
+static void updateDepgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
{
- if (ob->soft) {
+ if (ctx->object->soft) {
#ifdef WITH_LEGACY_DEPSGRAPH
/* Actual code uses ccd_build_deflector_hash */
- dag_add_collision_relations(forest, scene, ob, obNode, ob->soft->collision_group, ob->lay, eModifierType_Collision, NULL, false, "Softbody Collision");
+ dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, ctx->object->soft->collision_group, ctx->object->lay, eModifierType_Collision, NULL, false, "Softbody Collision");
- dag_add_forcefield_relations(forest, scene, ob, obNode, ob->soft->effector_weights, true, 0, "Softbody Field");
+ dag_add_forcefield_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, ctx->object->soft->effector_weights, true, 0, "Softbody Field");
#else
- (void)forest;
- (void)scene;
- (void)ob;
- (void)obNode;
+ (void)ctx;
#endif
}
}
-static void updateDepsgraph(ModifierData *UNUSED(md),
- struct Main *UNUSED(bmain),
- struct Scene *scene,
- Object *ob,
- struct DepsNodeHandle *node)
+static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
{
- if (ob->soft) {
+ if (ctx->object->soft) {
/* Actual code uses ccd_build_deflector_hash */
- DEG_add_collision_relations(node, scene, ob, ob->soft->collision_group, ob->lay, eModifierType_Collision, NULL, false, "Softbody Collision");
+ DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, ctx->object->soft->collision_group, ctx->object->lay, eModifierType_Collision, NULL, false, "Softbody Collision");
- DEG_add_forcefield_relations(node, scene, ob, ob->soft->effector_weights, true, 0, "Softbody Field");
+ DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, ctx->object->soft->effector_weights, true, 0, "Softbody Field");
}
}