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authorBrecht Van Lommel <brecht>2020-04-21 14:09:41 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-04-22 15:20:31 +0300
commitaa09a46fd736061668746e027877b512cc124950 (patch)
tree3de73bd85aac0d93f0aff4f2002496040fef6302 /source/blender/modifiers/intern/MOD_solidify_extrude.c
parentdfe22c2900722e122199549f1a6c0b7c51eedc72 (diff)
Objects: add infrastructure for hair, pointcloud, volume modifiers
There is no user visible difference in standard builds, as there are no volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only modifiers are now available for hair and pointcloud objects. Differential Revision: https://developer.blender.org/D7141
Diffstat (limited to 'source/blender/modifiers/intern/MOD_solidify_extrude.c')
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 1868bb17851..4c4c25ec449 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -183,9 +183,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver
/** \name Main Solidify Function
* \{ */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;