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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-02 18:42:05 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-02 18:42:05 +0400
commit4a4f091155e7fb1c7eba0988c815b41665e045b6 (patch)
tree3e3f3ffb6b4935a13efd763f3d6de2e387c725f2 /source/blender/modifiers/intern/MOD_subsurf.c
parent4a8663d66e4d82b7a8b9a3f6155c6367b694e08c (diff)
Fix #35174: dynamic paint displacement missing in render.
A previous bugfix disabled the dynamic paint modifier for orco texture coordinate evaluation of the modifier stack. However the MOD_APPLY_USECACHE flag is not a good way to check if the modifier is evaluated for orcos. Instead I've added a MOD_APPLY_ORCO flag. Also removed a bunch of applyModifierEM callbacks, none of them served a purpose except for the subsurf modifier.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_subsurf.c')
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index c48682b877e..4b6f8ce69d4 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -120,7 +120,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
static DerivedMesh *applyModifierEM(ModifierData *md, Object *UNUSED(ob),
struct BMEditMesh *UNUSED(editData),
- DerivedMesh *derivedData)
+ DerivedMesh *derivedData,
+ ModifierApplyFlag UNUSED(flag))
{
SubsurfModifierData *smd = (SubsurfModifierData *) md;
DerivedMesh *result;