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authorCampbell Barton <ideasman42@gmail.com>2012-01-20 17:25:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-20 17:25:54 +0400
commit1b505e6d1ba341d13f13a327fca1416e6cc753ef (patch)
treed84e10a589e70a1d6dfb638d34928f7ff496200d /source/blender/modifiers/intern/MOD_surface.c
parent444613cdbaa3cfa145f042b135e95e46b65b0e17 (diff)
replace CDDM_calc_normals_mapping with CDDM_calc_normals when used within modifiers.
this way modifiers wont be calculating tessface's which CDDM_calc_normals_mapping will do if not already calculated.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_surface.c')
-rw-r--r--source/blender/modifiers/intern/MOD_surface.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c
index 830cdb9ebb0..161bdcaf4ac 100644
--- a/source/blender/modifiers/intern/MOD_surface.c
+++ b/source/blender/modifiers/intern/MOD_surface.c
@@ -116,7 +116,7 @@ static void deformVerts(ModifierData *md, Object *ob,
MVert *x, *v;
CDDM_apply_vert_coords(surmd->dm, vertexCos);
- CDDM_calc_normals_mapping(surmd->dm);
+ CDDM_calc_normals(surmd->dm);
numverts = surmd->dm->getNumVerts ( surmd->dm );