diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 04:36:50 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-12 04:36:50 +0400 |
commit | 8c3ab1c2a40c17901546575adda3eba5d76b25ba (patch) | |
tree | ea7c1febdbc344c7173a8f9936156b98e680fa47 /source/blender/modifiers/intern/MOD_surface.c | |
parent | 7d9898229582b44a525c5752550a2494adaa4fd6 (diff) |
- use more inline math funcitons where possible
- swapped in less verbose math functons
- modifier include cleanup
Diffstat (limited to 'source/blender/modifiers/intern/MOD_surface.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_surface.c | 49 |
1 files changed, 5 insertions, 44 deletions
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c index 7dff94001c8..116483caea6 100644 --- a/source/blender/modifiers/intern/MOD_surface.c +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -32,56 +32,17 @@ #include "stddef.h" #include "string.h" -#include "stdarg.h" #include "math.h" #include "float.h" -#include "BLI_kdtree.h" -#include "BLI_rand.h" -#include "BLI_uvproject.h" +#include "BLI_math.h" -#include "MEM_guardedalloc.h" - -#include "DNA_armature_types.h" -#include "DNA_camera_types.h" -#include "DNA_curve_types.h" -#include "DNA_key_types.h" -#include "DNA_material_types.h" -#include "DNA_object_fluidsim.h" +#include "DNA_scene_types.h" +#include "DNA_object_types.h" +#include "DNA_meshdata_types.h" - -#include "BKE_action.h" -#include "BKE_bmesh.h" -#include "BKE_cloth.h" +#include "MEM_guardedalloc.h" #include "BKE_cdderivedmesh.h" -#include "BKE_displist.h" -#include "BKE_fluidsim.h" -#include "BKE_global.h" -#include "BKE_multires.h" -#include "BKE_key.h" -#include "BKE_lattice.h" -#include "BKE_material.h" -#include "BKE_mesh.h" -#include "BKE_modifier.h" -#include "BKE_object.h" -#include "BKE_paint.h" -#include "BKE_particle.h" -#include "BKE_pointcache.h" -#include "BKE_scene.h" -#include "BKE_smoke.h" -#include "BKE_softbody.h" -#include "BKE_subsurf.h" -#include "BKE_texture.h" - -#include "depsgraph_private.h" -#include "BKE_deform.h" -#include "BKE_shrinkwrap.h" - -#include "LOD_decimation.h" - -#include "CCGSubSurf.h" - -#include "RE_shader_ext.h" #include "MOD_modifiertypes.h" #include "MOD_util.h" |