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authorHans Goudey <h.goudey@me.com>2022-01-30 09:07:07 +0300
committerHans Goudey <h.goudey@me.com>2022-01-30 09:07:07 +0300
commita58592885c3e75831148238331fa65119c7456bf (patch)
treecbad035d669793264e939be218a8c0f7a3cedb9d /source/blender/modifiers/intern/MOD_triangulate.c
parent0c5a9a0e776eeb724f7266694153f98721e34fde (diff)
Cleanup: Remove modifier type hair callback
This is similar to e032ca2e25bf2e305b66 which removed the callback for volumes. Now that we have geometry sets, there is no need to define a callback for every data type, and this wasn't used. Procedural curves/hair editing will use nodes rather than new modifier types anyway.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_triangulate.c')
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index b713df05b80..d4fcebb3216 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -170,7 +170,6 @@ ModifierTypeInfo modifierType_Triangulate = {
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ modifyMesh,
- /* modifyHair */ NULL,
/* modifyGeometrySet */ NULL,
/* initData */ initData,