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author | Hans Goudey <h.goudey@me.com> | 2022-02-18 18:50:29 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-02-18 18:50:29 +0300 |
commit | ddf189892c596d939228cc531b775bfd6708bb2d (patch) | |
tree | cb3b28527696ef5a6a3eec581a55e6141c2e686d /source/blender/modifiers/intern/MOD_ui_common.c | |
parent | 48b17da1d9fe4d559c5b0fa58029df05a45d3960 (diff) |
Cleanup: Rename original curve object type enum
This commit renames enums related the "Curve" object type and ID type
to add `_LEGACY` to the end. The idea is to make our aspirations clearer
in the code and to avoid ambiguities between `CURVE` and `CURVES`.
Ref T95355
To summarize for the record, the plans are:
- In the short/medium term, replace the `Curve` object data type with
`Curves`
- In the longer term (no immediate plans), use a proper data block for
3D text and surfaces.
Differential Revision: https://developer.blender.org/D14114
Diffstat (limited to 'source/blender/modifiers/intern/MOD_ui_common.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_ui_common.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c index 94482742831..90652c180c6 100644 --- a/source/blender/modifiers/intern/MOD_ui_common.c +++ b/source/blender/modifiers/intern/MOD_ui_common.c @@ -324,7 +324,7 @@ static void modifier_panel_header(const bContext *C, Panel *panel) buttons_number++; } } /* Tessellation point for curve-typed objects. */ - else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { + else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) { /* Some modifiers can work with pre-tessellated curves only. */ if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) { /* Add button (appearing to be ON) and add tip why this can't be changed. */ |