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authorHans Goudey <h.goudey@me.com>2022-05-13 19:31:29 +0300
committerHans Goudey <h.goudey@me.com>2022-05-13 19:35:22 +0300
commitcf69652618fefcd22b2cde9a2e0338b63f9a003e (patch)
tree013435f2e181f1332681bd513903c0cacf1baeda /source/blender/modifiers/intern/MOD_util.c
parentfa7224d8ed88fbfbf55e5d1a83cef49c309785cb (diff)
Cleanup: Use const when retrieving custom data layers
Knowing when layers are retrieved for write access will be essential when adding proper copy-on-write support. This commit makes that clearer by adding `const` where the retrieved data is not modified. Ref T95842
Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index a58e8e23147..575182a846b 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -100,10 +100,9 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd,
BLI_bitmap *done = BLI_BITMAP_NEW(verts_num, __func__);
const int polys_num = mesh->totpoly;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
- MLoopUV *mloop_uv;
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname);
- mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
+ const MLoopUV *mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
for (i = 0, mp = mpoly; i < polys_num; i++, mp++) {