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authorLuca Rood <dev@lucarood.com>2017-02-27 18:39:14 +0300
committerLuca Rood <dev@lucarood.com>2017-02-27 19:49:14 +0300
commit4fa4132e45c97df24108b14fa3c11b2b4b04d22c (patch)
tree00f74a8657beba560e859535f31584ab29a2fb42 /source/blender/modifiers/intern/MOD_util.c
parentcd5c853307aad8d982833d87ecc84e1303bc04b9 (diff)
Surface Deform Modifier (SDef)
Implementation of the SDef modifier, which allows meshes to be bound by surface, thus allowing things such as cloth simulation proxies. User documentation: https://wiki.blender.org/index.php/User:Lucarood/SurfaceDeform Reviewers: mont29, sergey Subscribers: Severin, dfelinto, plasmasolutions, kjym3 Differential Revision: https://developer.blender.org/D2462
Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index 93414562ccf..ded1f0b77e6 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -287,5 +287,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(NormalEdit);
INIT_TYPE(CorrectiveSmooth);
INIT_TYPE(MeshSequenceCache);
+ INIT_TYPE(SurfaceDeform);
#undef INIT_TYPE
}