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authorCampbell Barton <ideasman42@gmail.com>2011-05-01 19:16:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-01 19:16:59 +0400
commit6b0d932c0d27dbce5e62e2a422e388e02f341a52 (patch)
tree1a71001adbb6098de00437f346357c66efe8cccf /source/blender/modifiers/intern/MOD_util.c
parent5440b57432b43207e42817fe4dcce1716151ef3c (diff)
warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c90
1 files changed, 90 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index 8c94e6f65bc..9fe37e2d174 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -40,8 +40,11 @@
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
+#include "DNA_meshdata_types.h"
#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+#include "BLI_math_matrix.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
@@ -74,6 +77,92 @@ void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
texres->tr = texres->tg = texres->tb = texres->tin;
}
+void get_texture_coords(MappingInfoModifierData *dmd, Object *ob,
+ DerivedMesh *dm,
+ float (*co)[3], float (*texco)[3],
+ int numVerts)
+{
+ int i;
+ int texmapping = dmd->texmapping;
+ float mapob_imat[4][4];
+
+ if(texmapping == MOD_DISP_MAP_OBJECT) {
+ if(dmd->map_object)
+ invert_m4_m4(mapob_imat, dmd->map_object->obmat);
+ else /* if there is no map object, default to local */
+ texmapping = MOD_DISP_MAP_LOCAL;
+ }
+
+ /* UVs need special handling, since they come from faces */
+ if(texmapping == MOD_DISP_MAP_UV) {
+ if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
+ MFace *mface = dm->getFaceArray(dm);
+ MFace *mf;
+ char *done = MEM_callocN(sizeof(*done) * numVerts,
+ "get_texture_coords done");
+ int numFaces = dm->getNumFaces(dm);
+ char uvname[32];
+ MTFace *tf;
+
+ validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname);
+ tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
+
+ /* verts are given the UV from the first face that uses them */
+ for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
+ if(!done[mf->v1]) {
+ texco[mf->v1][0] = tf->uv[0][0];
+ texco[mf->v1][1] = tf->uv[0][1];
+ texco[mf->v1][2] = 0;
+ done[mf->v1] = 1;
+ }
+ if(!done[mf->v2]) {
+ texco[mf->v2][0] = tf->uv[1][0];
+ texco[mf->v2][1] = tf->uv[1][1];
+ texco[mf->v2][2] = 0;
+ done[mf->v2] = 1;
+ }
+ if(!done[mf->v3]) {
+ texco[mf->v3][0] = tf->uv[2][0];
+ texco[mf->v3][1] = tf->uv[2][1];
+ texco[mf->v3][2] = 0;
+ done[mf->v3] = 1;
+ }
+ if(!done[mf->v4]) {
+ texco[mf->v4][0] = tf->uv[3][0];
+ texco[mf->v4][1] = tf->uv[3][1];
+ texco[mf->v4][2] = 0;
+ done[mf->v4] = 1;
+ }
+ }
+
+ /* remap UVs from [0, 1] to [-1, 1] */
+ for(i = 0; i < numVerts; ++i) {
+ texco[i][0] = texco[i][0] * 2 - 1;
+ texco[i][1] = texco[i][1] * 2 - 1;
+ }
+
+ MEM_freeN(done);
+ return;
+ } else /* if there are no UVs, default to local */
+ texmapping = MOD_DISP_MAP_LOCAL;
+ }
+
+ for(i = 0; i < numVerts; ++i, ++co, ++texco) {
+ switch(texmapping) {
+ case MOD_DISP_MAP_LOCAL:
+ copy_v3_v3(*texco, *co);
+ break;
+ case MOD_DISP_MAP_GLOBAL:
+ mul_v3_m4v3(*texco, ob->obmat, *co);
+ break;
+ case MOD_DISP_MAP_OBJECT:
+ mul_v3_m4v3(*texco, ob->obmat, *co);
+ mul_m4_v3(mapob_imat, *texco);
+ break;
+ }
+ }
+}
+
void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
{
while((md=md->next) && md->type==eModifierType_Armature) {
@@ -189,5 +278,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(ShapeKey);
INIT_TYPE(Solidify);
INIT_TYPE(Screw);
+ INIT_TYPE(Warp);
#undef INIT_TYPE
}