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authorCampbell Barton <ideasman42@gmail.com>2011-10-10 01:11:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-10 01:11:51 +0400
commit7306eb84f07c92a5bced22f7f38dd7de1770c425 (patch)
treebbf9ba1bdbeae8ce5be45972314ed32905e3a9a5 /source/blender/modifiers/intern/MOD_util.c
parent9d70e050a27ce4700e0e16dd120c343bd5ecc2a6 (diff)
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index a2fe947a523..26e9d48cd0a 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -295,7 +295,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(Solidify);
INIT_TYPE(Screw);
INIT_TYPE(Warp);
- INIT_TYPE(NavMesh);
INIT_TYPE(WeightVGEdit);
INIT_TYPE(WeightVGMix);
INIT_TYPE(WeightVGProximity);